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<?xml-stylesheet type="text/xsl" href="http://icelava.net/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Games</title><link>http://icelava.net/forums/11/ShowForum.aspx</link><description>Electronic entertainment, that is.</description><dc:language>en</dc:language><generator>CommunityServer 2.1 SP1 (Build: 61019.2)</generator><item><title>Combat information at your fingertips - Scrolling Combat Text</title><link>http://icelava.net/forums/thread/1434.aspx</link><pubDate>Sun, 14 Jan 2007 10:20:48 GMT</pubDate><guid isPermaLink="false">b5ede4db-7277-4f66-971e-849c7a9a2fd5:1434</guid><dc:creator>icelava</dc:creator><slash:comments>0</slash:comments><comments>http://icelava.net/forums/thread/1434.aspx</comments><wfw:commentRss>http://icelava.net/forums/commentrss.aspx?SectionID=11&amp;PostID=1434</wfw:commentRss><description>&lt;P&gt;One of the&amp;nbsp;coolest things about &lt;STRONG&gt;World of Warcraft&lt;/STRONG&gt; is the exposure of an API to allow the end-user community to program and customise the UI and other gaming aspects in a highly flexible way. Some of the add-ons make the UI look amazing different, as though the control panel of another game was ported into &lt;STRONG&gt;World of Warcraft&lt;/STRONG&gt;.&lt;/P&gt;
&lt;P&gt;I use a variety of add-ons to quickly show me real-time information about my character and the surroundings of the world. Chief among them is &lt;A class="" href="http://grayhoof.wowinterface.com/" target=_blank&gt;Scrolling Combat Text&lt;/A&gt;&amp;nbsp;(SCT), which overthrows Blizzard's sparse affordance on information during the course of combat. The add-on listens to events and details them&amp;nbsp;into information strings that get scrolled across the screen. It is highly configurable, so one can adjust the amount of events that get displayed, as well as &lt;EM&gt;how they are to be animated&lt;/EM&gt;.&lt;/P&gt;
&lt;P&gt;What I found to my disliking was the speed at which the text scrolled and disappeared out of sight - at the slowest setting, they go by so fast that I couldn't register the values displayed fast enough into my brain. Since I am a software developer (albeit only well-versed with .NET Framework), I took it upon myself to see how easy it was to modify the LUA scripts that make up SCT. This is a log of what I had to change to slow down the animation speed.&lt;/P&gt;
&lt;OL&gt;
&lt;LI&gt;SCT is dumped as two directories - "sct" for the core engine, and "sct_options" for the optons menu.&lt;/LI&gt;
&lt;LI&gt;Inside the sct_options directory is the file &lt;STRONG&gt;options_setup.lua&lt;/STRONG&gt;.&lt;/LI&gt;
&lt;LI&gt;There is an array declaration within by the name of "ANIMATIONSPEED".&lt;/LI&gt;
&lt;LI&gt;The array contains a value of "maxValue=25".&lt;/LI&gt;
&lt;LI&gt;Setting a value of 100 to 120 gives an animation speed that is comfortable enough for me.&lt;/LI&gt;&lt;/OL&gt;
&lt;P&gt;&lt;STRONG&gt;UPDATE&lt;/STRONG&gt; : Looks like the new version of SCT has slowed down the animation natively. No need to customly hack this code anymore. :-)&lt;/P&gt;</description></item></channel></rss>